Titanic Escape Simulator Walkthrough
Where the game actually takes you: prologue, seven levels and three endings — mapped from the official Steam achievement list. Step-by-step room solutions are added as each area is verified.
The official structure of Titanic Escape Simulator is documented by its Steam achievements: a prologue, seven numbered levels, and three ending achievements. That gives a clear chapter map even before every room is verified.
Quick navigation
- Prologue — My Story
- Levels 1–7 — The Arrival to The Sinking
- Ending achievements (1st / 2nd / 3rd)
- What is verified vs. what is not
Prologue: My Story
The opening chapter teaches the investigative loop. Its completion is confirmed by the MY STORY achievement (Complete the prologue). Expect to learn searching, questioning and basic movement here — details are covered in the beginner guide.
Levels 1–7: The Arrival to The Sinking
Seven levels follow the prologue, each confirmed by name and completion condition from the official achievements:
| Chapter | Official achievement | What it points to |
|---|---|---|
| Level 1 | THE ARRIVAL — Complete Level 1 | The first chapter after boarding the Titanic |
| Level 2 | THE GILDED CAGE — Complete Level 2 | First-class life; a gilded, locked world |
| Level 3 | THE SHADOWS & DUST — Complete Level 3 | Dustier, shadowed areas of the ship |
| Level 4 | THE ALIBI — Complete Level 4 | Investigation turns on who was where |
| Level 5 | THE CULT OF THOTH — Complete Level 5 | A secret society thread in the mystery |
| Level 6 | THE COLD FREQUENCY — Complete Level 6 | Cold signals; a chapter about the cold |
| Level 7 | THE SINKING — Complete Level 7 | The ship goes down; final survival |
Level names are the official achievement names, so they are reliable labels for chapters. Clickable step-by-step room routes are not yet published here — each chapter needs a verified playthrough first, which is tracked in puzzle solutions where evidence exists.
Known "stuck here" points (verified)
The official Patch 1.0.1 notes confirm two known choke points. Treat these as resolved problems, not puzzles:
- Sinclair's Room doorknob — inspecting it could lock you in place (fixed in 1.0.1).
- First Class Lounge door after the cargo-hold crate — players could walk through it (collision fixed in 1.0.1).
The three endings
Three achievement names confirm three distinct endings:
- THE EXECUTIONER — Reach the first ending.
- THE THIEVES IN THE NIGHT — Reach the second ending.
- THE GREATER GOOD — Reach the third ending.
The choices that steer you to each ending are moral choices (justice, love, saving lives) but the exact requirements are not yet verified from a playthrough. See endings & choices for the confirmed framework and what is still unverified.
What is verified vs. what is not
Continue reading
Puzzles
Doors, codes, clues and tools.
Read guideGuideSinclair's Room
The doorknob stuck bug and its fix.
Read guideGuideEndings & Choices
The three endings and the choices around them.
Read guideGuideEscape & Survival
Surviving the sinking phase.
Read guideGuideSecrets
Hidden clues confirmed by the official feature list.
Read guideFAQ
Common questions about this topic.
How many chapters are in Titanic Escape Simulator?
A prologue plus seven numbered levels — confirmed by eight chapter-completion achievements (MY STORY and THE ARRIVAL through THE SINKING).
How long is the game?
No official playtime estimate is published. The prologue + 7 levels structure plus three endings suggests a story-driven single-player campaign.
Where does the walkthrough start?
At the prologue (MY STORY achievement). First steps are on the beginner guide.
Are ending requirements documented?
The three endings are confirmed by achievements, but the exact in-game requirements are not yet published here — they are marked unverified until a verified playthrough exists.